Xbox One Mega Thread
Posted 20 June 2013 - 07:49 AM
Posted 20 June 2013 - 03:43 PM
I'll be getting PS4 probably in 2016.
Posted 20 June 2013 - 09:03 PM
Remember, if they can take it away, they can bring it back. Remember what Larry Hyrb was touting not two weeks ago, the Xbox One is wrapped around this DRM scheme, you can't just flip a switch and make it go away....they won't back down for long.
Posted 21 June 2013 - 04:19 AM
Posted 12 August 2013 - 11:00 PM
We still believe in Kinect. We aren’t interested in splitting the development base. The more demos I’ve seen, the more I’ve used it – the more impressed I am. The team feels strongly about Kinect, and I hope we’re able to prove that when you use it.
We also have a ton of privacy settings to allow people to turn off the camera, or microphones, or put it in a state just for “Xbox On” and IR blasting – there will be a lot of user control for that.
The thing we all understood, and hence this change, is that there are some scenarios where people just may not be comfortable. We wanted people to be 100% comfortable, so we allow the sensor to be unplugged. And clearly the “it dropped” scenario is possible.
The most obvious thing is watching a DVD/BD, or streaming a movie, or HDMI pass-through, your experience isn’t impacted (except you miss voice and IR blasting)
There is no “gotcha”, but obviously, if there is a game that REQUIRES Kinect (like Rivals), or something where Kinect IS the experience (like Skype), those won’t work.
That said, for people who have privacy concerns there are user control settings, which we believe are great.
Posted 13 August 2013 - 06:02 PM
Posted 13 August 2013 - 06:19 PM
Posted 30 August 2013 - 05:22 PM
Thanks to integration with Skype’s audio codec, which has a proven track record of high-quality voice through billions of hours of use within Skype, as well as dedicated audio processing (for Xbox One conversations via Skype and multiplayer party chats), Xbox One offers higher quality voice chat with the Xbox One Chat Headset compared to Xbox 360—whether you’re chatting in-game or through party chat with Skype on Xbox One.
But the improvements don’t stop there. The Xbox One Wireless Controller’s new expansion port dramatically expands the data transfer rate between the controller and console. Combined with Skype’s audio codec, this enables crystal-clear digital audio with the Xbox One Chat Headset, both capturing and rendering speech at 24 KHz PCM, which is triple the rendering sample rate and a 50 percent capture rate improvement over Xbox 360 headsets. And, as we shared before, the Xbox One Chat Headset comes with every Xbox One console.
But don’t just take our word for it. Listen to this short sample for yourself:
We think gamers will immediately notice the improvement here—whether it’s through crystal clear in-game chats over the Xbox One Chat Headset, through the sound of crisper conversations taking place over Skype or with your multiplayer party chat.
We can’t wait for you to hear the improvements first-hand in a couple months.
Source: Major Nelson
Posted 30 August 2013 - 05:27 PM
Today, Turn 10, Crytek and Capcom provided details of the exclusive content and unlocks that will be included in the Day One Editions of Forza Motorsport 5, Ryse: Son of Rome and Dead Rising 3.
To commemorate the launch of Xbox One, Day One Editions are special game SKUS that include exclusive content and are available only through retail pre-order while supplies last, or via download on Xbox Live the first two weeks after launch.
Forza Motorsport 5 Day One Car Pack: This three-car pack features amazing cars from Lamborghini, Audi, and Ford; each with a Day One-themed livery and custom tuning package created by the experts at Turn 10:
- 2010 Audi TT RS Coupe: Stuffed stem to stern with modern tech, the TT RS is the first TT model to carry Audi’s famed RS badge – a distinction that’s earned on the track from the moment you step on the gas.
- 2013 Ford Focus ST: Debuting with the same 247-hp 2.0-liter turbocharged EcoBoost engine from the much larger Ford Explorer SUV, the new Ford Focus ST packs a serious punch.
- 2011 Lamborghini Gallardo LP570-4 Superleggera: Like great sculpture, the Superleggera’s chiseled form is carefully considered for maximum impact. That’s where the similarities end, however, because this work of art is best appreciated when it’s moving at top speed.
Dead Rising 3 Day One Edition: Dead Rising Tribute Pack featuring exclusive game content and bonus attribute perks.
- Classic Frank West outfit with Frank’s Zombie Slugger weapon, extra gory attacks and a custom skill move. Also includes attribute perks for increased melee damage and tougher survivors.
- Official Chuck Greene outfit with Paddle Saw combo weapon that cuts through zombie hordes with increased damage and durability. Also includes attribute perks for vehicle and weapon durability.
Ryse: Son of Rome Day One Edition Exclusive Gladiator Mode Unlockables:
The Day One Edition of Ryse: Son of Rome will give players access to an exclusive Gladiator Mode Co-Op Multiplayer Map and an exclusive Sword add-on. Owners of the Day One Edition will be able to invite friends who own the Standard Edition to join them on the exclusive map.
- Legionnaire’s Trust Exclusive Sword: From the Brotherhood of Metalworkers high in the Swiss Alps comes this well-crafted, finely hammered blade that includes bonus in-game attributes.
- Ruins: Placing gladiators among the columns of an abandoned temple, Ruins will pit players against hordes of Barbarians, attacking from around every corner. The arena changes dynamically during gameplay, adding new obstacles and objectives for the player to encounter and overcome.
Posted 30 August 2013 - 07:32 PM
Posted 21 September 2013 - 06:34 PM
If you're planning to buy an Xbox One, you should make sure to lay it down flat, warns Microsoft. Anyone using their Xbox One in a vertical orientation risks damage to both the console and its games.
The problem, according to Microsoft, stems from the Xbox One disc slot. While the Xbox 360's disc tray was capable of either horizontal or vertical use, the new slot was designed with horizontal configurations in mind.
"We don't support vertical orientation; do it at your own risk," said Albert Panello, senior director of product management for Microsoft's Xbox division. "It wouldn't be a cooling problem, we just didn't design the drive for vertical. Because it's a slot loading drive, we just didn't design it for both."
Posted 21 September 2013 - 08:09 PM
Posted 21 September 2013 - 08:17 PM
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